- Game Development
Deadliner
About
In collaboration with Nico Prang and Philipp Staymann, we developed an 8-bit style game on the Unity platform called Deadliner. The game features an agency employee running against a deadline, capturing the essence of agency life.
We managed the entire process, from design and programming to composing the soundtrack and technical setup. Released as our digital Christmas card in 2019, Deadliner was sent to all our clients. The top three players received prizes, with the first prize awarded to our friends at hallobasis.
This project was particularly special for our team and incredibly fun to work on.
Credits
Client
- schrittweiter GmbH
Brand
- schrittweiter GmbH
Sounddesign
- Peter Verheyen
Development
- David Kuhlmann
Motiondesign
- Kai Lechtleitner
Design
- Nico Prang
Game Development
- Philipp Staymann